diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index ffedfbeb0b..2982d659c1 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -12,8 +12,7 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Changed -- Improve performance of `NetworkRigidbodyBase`. (#3906) -- Improve performance of `NetworkAnimator`. (#3905) + ### Deprecated @@ -30,6 +29,12 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Obsolete +## [2.11.1] - 2026-03-29 + +### Changed +- Improve performance of `NetworkRigidbodyBase`. (#3906) +- Improve performance of `NetworkAnimator`. (#3905) + ## [2.11.0] - 2026-03-19 ### Added diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index f813219c8d..d4a1bf74c6 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -2,7 +2,7 @@ "name": "com.unity.netcode.gameobjects", "displayName": "Netcode for GameObjects", "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", - "version": "2.11.1", + "version": "2.11.2", "unity": "6000.0", "dependencies": { "com.unity.nuget.mono-cecil": "1.11.4",