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Pull requests: linebender/vello
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vello: Keep image atlas residency across renders
#1558
opened Apr 3, 2026 by
waywardmonkeys
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vello_hybrid: Allow nested blending even if scene constraint is set to default blending only
#1554
opened Apr 1, 2026 by
LaurenzV
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vello_hybrid: Implement sampling external textures (with atlas support)
#1552
opened Mar 31, 2026 by
tomcur
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vello_hybrid: Disallow background optimization in case at least one filter layer has been pushed
#1526
opened Mar 24, 2026 by
LaurenzV
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Update skrifa to 0.41 (and add support for Varc glyphs)
#1520
opened Mar 21, 2026 by
oscargus
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bilinear texture sampling with textureSample instead of textureLoad
#1517
opened Mar 19, 2026 by
harley-canva
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Draft
vello_sparse_tests: Add support for multi-frame tests
#1501
opened Mar 12, 2026 by
LaurenzV
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Fix half-pixel offset when sampling images using pixel centers not corners
C-classic
Applies to the classic `vello` crate
#1499
opened Mar 11, 2026 by
Keavon
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vello_hybrid: Faster bilinear image rendering
C-hybrid
Applies to the vello_hybrid crate
#1493
opened Mar 5, 2026 by
laurenz-canva
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Add a test configuration for running a test against the native surface format
#1471
opened Feb 23, 2026 by
laurenz-canva
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Draft
vello_hybrid: Add inline Pixmap rendering
C-hybrid
Applies to the vello_hybrid crate
#1459
opened Feb 19, 2026 by
grebmeg
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vello shaders: Refactor alpha inversion to handle faint alpha values
#1432
opened Feb 11, 2026 by
tgfrerer
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Add early culling for lines fully left of the viewport.
#1368
opened Jan 20, 2026 by
b0nes164
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