Build apps powered by on-device AI
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Updated
Apr 3, 2026 - Rust
Build apps powered by on-device AI
Implementation of OpenAI's Text-To-Speech in Unity. Synthesize any text and play it via any AudioSource.
Training a Neural network in Unity 3D to recognize handwritten digits from the MNIST dataset
Car Chase: Unity 3d Game
Remote-control Unity Editor from any AI IDE — 62 tools including AI-powered profiling & light probes. File-based IPC, zero dependencies.
Realtime on-device TTS using Unity Inference Engine with mini-bart-g2p and Piper
Гайд по написанию цифрового аватар который способен работать на локальной машине без сторонних сервисов. С примером реализации
This is a enemy behaviour neural network that contains so many type of scenes and all scripts inside its offline behaviour engine for enemies in unity engine And it's open source. Thank you.
Unity with AI Editors integration For Fast Codes
Unity AI Waypoint Network
A visual graph editor facilitating the creation of simple and complex AI behaviors
A modular stealth AI system for Unity featuring patrol, detection, chase, search, and global alarm behaviors. Built for learning, prototyping, and customization.
ApexAI: The Finite-State Machine AI Framework for Unity
Integration for Kaiju Agents with Unity Behavior.
The design details and code for a node-based EditorWindow in Unity for building State Machines.
Sample dungeon example using Unity ML-Agents
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